/*
Copyright (C) 2009-2010 Xanadu Development Team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#pragma once

class Key {
private:
	char type;
	int action;
public:
	Key(char type, int action) {
		this->type = type;
		this->action = action;
	}
	char getType() {
		return type;
	}
	int getAction() {
		return action;
	}
	void setAction(int action) {
		this->action = action;
	}
	void setType(char type) {
		this->type = type;
	}
};
